- Official Developer: Follow Soffis_mbm on itch.io for direct devlogs.
- Primary X Account: The main To Eat a God Twitter/X handle is
@Mardonesa_soffi. - Community Hub: Join the official Discord server to discuss routes and endings.
- Content Updates: Check the YouTube channel for potential trailers and video content.
- Safe Downloads: Always use the official itch.io page to avoid unauthorized mirrors.
Official Social Media Channels
To Eat a God is developed by Soffis_mbm, who maintains an active presence on several platforms. Following these accounts is the best way to track the progress of Acts, new routes, and bug fixes.
| Platform | Handle/Link | Purpose | Status |
|---|---|---|---|
| X (Twitter) | @Mardonesa_soffi | Dev updates, art snippets, community interaction | ✅ Verified |
| itch.io | soffis-mbm.itch.io | Game downloads, devlogs, version history | ✅ Primary Source |
| YouTube | @soffismbm1600 | Video content, potential trailers | ✅ Active |
| Discord | (Linked via itch.io) | Community discussion, support | ⚠️ Invite varies |
Always verify that you are on the official itch.io page or the verified X account before clicking any external links or downloading files. The developer warns that expired Discord links may occasionally appear in comments.
How to Find the Official Twitter/X
If you are searching for the game on social media, it is easy to find fan accounts or unrelated content. Use these steps to ensure you are following the correct developer.
Search by Developer Name
Instead of searching just the game title, search for the developer name "Soffis_mbm" or the specific handle "@Mardonesa_soffi" in the X search bar.
Verify the Link
Cross-reference the bio or pinned posts. The official account will link directly to the itch.io page where the game is hosted.
Check for Devlog Cross-Posting
Official updates posted on itch.io are often cross-posted to X. If you see a "Devlog" post on X that matches the itch.io update history, it is the correct account.
What to Expect
- Art Teases: Early looks at new CGs and sprites.
- Status Updates: "In development" progress reports.
- Release Dates: Announcements for Act 2.5 or future updates.
Community Etiquette
- Spoiler Tags: Use tags when discussing late-game endings.
- Respectful Feedback: Constructive criticism helps the indie dev.
- Bug Reports: Post technical issues on itch.io comments.
Download and Version Tracking
While social media is great for interaction, the itch.io page is the only reliable source for downloading the latest version of the game.
| Version | Release Date | Key Features | Platform Support |
|---|---|---|---|
| Act 1 | Initial Release | Introduction to the Garden, Unum, Septem, Nulla. | Win/Mac/Linux |
| Act 2 | Update | Expanded routes, deeper lore, new choices. | Win/Mac/Linux |
| Act 2.5 | Interlude | Bridge content between Act 2 and future updates. | Win/Mac/Linux |
| Current | 2026 | Version 2.5 (Name your own price). | Win/Mac/Linux |
Since the game is "In Development," your old save files from Act 1 might not be compatible with Act 2.5. Check the itch.io devlog to see if you need to start a new playthrough or if you can import saves.
Community and Support
For players looking to discuss the complex lore of the Garden or the specific mechanics of the Nulla Memory Route, the community offers a space to theorize and share findings.
Community Best Practices:
- Verify Discord invite links via the official itch.io page
- Search the itch.io comments before asking common technical questions
- Mark spoilers for Unum, Septem, and Nulla routes clearly
- Support the developer via 'Name your own price' on itch.io
Lore and Content Overview
Following the official social media accounts will enhance your understanding of the game's dark themes and yandere elements. The developer frequently shares insights that clarify the motivations of the Creator and the Symbols.
| Topic | Relevance | Social Media Insight |
|---|---|---|
| The Symbols | High | Dev often posts art revealing the design of the seven symbols. |
| Nulla's Route | Critical | Updates regarding the unique save-file mechanics for Nulla. |
| New Endings | High | Teasers for the 15+ endings planned for the full release. |
| Translation | Medium | Progress updates for the Spanish and Portuguese localizations. |
FAQ
Q: Is To Eat a God on Steam or Roblox?
No. To Eat a God is currently exclusive to itch.io. It is a visual novel for Windows, macOS, and Linux. It is not available on Steam, Roblox, or mobile app stores.
Q: Where can I find the official To Eat a God Twitter?
The official X (Twitter) account is run by the developer, Soffis_mbm. You can find it at the handle @Mardonesa_soffi. This account shares art, development updates, and links to the latest game versions.
Q: Does the game have an official Discord server?
Yes, but the invite links can expire or change. The most reliable way to join is by checking the official itch.io game page, where the developer usually posts a working invite link in the description or community section.
Q: How often are updates posted on Twitter?
The developer posts whenever a significant milestone is reached, such as the release of Act 2.5 or a new language translation. Following @Mardonesa_soffi is the best way to get instant notifications for these updates.